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Use this when invites are the problem and the session never reaches a stable shared state.

Co-op & Server

Invite baseline

Use this when invites are the problem and the session never reaches a stable shared state.

Invite issues often look bigger than they are. The best first pass is to prove that everyone can join the same world, same version, and same ownership model.

Current watch

Watch the invite path, the shared world name, and whether the same join flow works twice in a row.

What to check

Keep the retest short and tied to one real failure.

Why this hub exists

The hub works best when it explains the maintenance reason before it starts routing you onward.

What this hub is for

Invite issues often look bigger than they are. The best first pass is to prove that everyone can join the same world, same version, and same ownership model.

Current watch

Watch the invite path, the shared world name, and whether the same join flow works twice in a row.

When to leave

Once the current failure is clear, move to Shared save ownership instead of staying on the hub.

Best next pages

Open the next page that owns the current failure.

FAQ

Short answers before you open another tab.

What if the invite works once?

Test it again before moving on.

Should I blame the guide page yet?

Not until the shared-session baseline is clearly stable.