Start Here hub
Choose the opening route before the save gets noisy.
This shelf should answer the first-hour question fast, then hand you off to the next real page.
Use the Start Here hub when the world is new, the save is fresh after a break, or the first few sessions still need one calm route instead of several competing guides.
Starter routes
Choose the opening route that matches the state of the save right now.
Fresh save
Start with the beginner guide when the world is still new.
Use this when the first hour still needs light, storage, food, and the calmest possible opening route.
First stable loop
Use the early-game guide when the save already exists but still feels messy.
Best when the first ore loop, first tools, and first return route still need to become repeatable.
First milestone
Switch to progression once the opening is stable enough to name the next target.
Use the first-steps route when the save is no longer a starter problem and the next milestone already matters more.
First boss
Hand off to Glurch once the early loop can support a real fight prep session.
This is the cleanest next page when the first real wall is the opening boss rather than the base itself.
Return after a break
Use the update returner review when old habits may be the real problem.
This is the better first read when the save is familiar, but the route memory may now be stale.
Open the helper
Use the progress checklist when the opening already feels clear enough to track.
Best when you just want one clean way to mark milestones instead of reading more full guides.
Use this shelf correctly
The starter hub should calm the save down first, then hand you off before the question changes.
Most-used starter guides
These are the guides most likely to settle the first-hour problem without wasting time.

Start Here
Core Keeper Beginner Guide
The best Core Keeper start is boring in a good way: stay near the Core, turn the starting area into a usable base, and make every short trip come back with one clear upgrade. New saves usually fall apart because the player runs too far before...

Start Here
Core Keeper Early Game Guide
The Core Keeper early game is the part where you decide whether the save will feel smooth or exhausting. The best route is to build a dependable Core base, gather the first ore tiers in order, fix food and lighting early, and only then push into...

Progression
What to Do First in Core Keeper
The best first step in Core Keeper is to make the Core area useful enough that every short trip gives something back. New players often feel lost because the game offers several directions before it explains which one matters.

Progression
What to Do After Beating Glurch
After beating Glurch, the real danger is not the next boss. It is wasting the momentum from that win.
Leave the starter shelf when
As soon as the first-hour route is stable, move into the shelf that solves the next blocker directly.
Decision tools
Use tools when the opening is mostly clear but the next step still needs one smaller answer.
Latest starter page updates