Best opened when
Use this when you already know the target matters and the real need is the shortest route to reach it.
Item Hunting
Choose Crude Drill or Drill, build the required stations, supply electricity, verify orientation, and collect boulder ore.
Item answer
Place a Crude Drill or Drill facing an ore boulder , connect it to an Electricity Generator with a continuous powered connection, and leave room to collect the mined ore. Crude Drill is the earlier option available through tin tier crafting; the later Drill belongs to...
Best opened when
Use this when you already know the target matters and the real need is the shortest route to reach it.
Use another page when
Often the faster answer is deciding whether this farm should even be the next session.
What to farm or open next
Core Keeper Ghorm Boss Guide. Move here once the material route is solved and the next real test becomes a fight.
Place a Crude Drill or Drill facing an ore boulder, connect it to an Electricity Generator with a continuous powered connection, and leave room to collect the mined ore. Crude Drill is the earlier option available through tin-tier crafting; the later Drill belongs to scarlet-tier automation. You do not need Scarlet Bars merely to start mining an early boulder.
A release-era tin-drilling discussion distinguishes the two machines and their output speeds. Its old rates are not used here as current guarantees. This guide covers a functioning rig first; the boulder removal guide covers what to do when clearing the occupied floor is the actual goal.
| Part | Where it fits | What to check before spending materials |
|---|---|---|
| Crude Drill | Early machine through the Tin Workbench route | Select the Crude Drill recipe, not the later Drill |
| Drill | Later machine at the Automation Table | The table is already available through the Tin Workbench, but the later Drill still needs Iron and Scarlet Bars |
| Electronics Table | Electrical crafting reached through the Copper Workbench | Open its recipes for the generator and wires |
| Electricity Generator | Supplies electricity to the connected rig | Its recipe and placement are separate from the drill recipe |
| Electrical Wire | Carries power to the machine | A visible route must actually connect to the machine footprint |
| Robot Arm and storage | Optional later collection chain | A nearby chest does not collect loose ore by itself |
Use the individual Crude Drill, Drill, and Electronics Table references as machine lookups. Read exact counts in your installed crafting menu before allocating bars. This rewrite does not claim that the legacy Drill recipe counts were freshly verified.
The official 0.6.0 crafting changes moved the Electronics Table to the Copper Workbench and the Automation Table to the Tin Workbench. That station access is distinct from affording a later machine's recipe; do not postpone all electrical crafting until scarlet.
An editor-made orientation sketch, not a screenshot or a timed test:
[boulder face] <- [drilling end | Drill | output side] -> loose ore
|
electrical wire
|
Generator
The sketch shows direction and power conceptually, not tile dimensions. If the drill faces away from the boulder, adding more wire or more drills will not correct the first machine's orientation.
The drill produces items; it does not put them directly into a chest. For a small early rig, return and pick up the output manually. Later, direct conveyor belts toward a collection point and use a correctly oriented Robot Arm to transfer items into storage or the appropriate smelting input.
The Robot Arm reference describes that transfer role. Prove one input-to-output transfer before routing ore across the whole map. If loose ore accumulates behind the drill, mining works and the collection route is the problem.
A standard boulder allows drills around its faces, up to eight in a two-per-side layout. More machines increase production, with diminishing returns; do not assume eight drills produce eight times one drill's output. Mixed tiers and version changes make old output tables particularly easy to misuse.
Start with one if the goal is proving the system. Add more when the boulder is useful, access is safe, and the material cost does not block your next station. If your immediate goal is removing the boulder, more working drills can reduce the wait, but depletion still takes time and is not a pickup action.
| Symptom | Check in this order |
|---|---|
| No machine activity | Generator, continuous wiring, switches, and actual drill connection |
| Powered machine but no ore | Facing, direct boulder contact, enough elapsed time, and whether the target is depleted |
| Ore behind the machine, chest empty | Belt direction and the Robot Arm's pickup and deposit ends |
| One part works, new drills do not | Check power and orientation for each newly placed machine |
| Rig vanishes or is damaged near the ring tunnel | Check Ghorm's path before rebuilding in the same place |
| Drills and traps both deal no damage | Check the installed version against the documented damage hotfix |
The official 1.3.0.4 hotfix fixed drills, spike traps, and certain hazards not dealing damage. This is a specific historical bug check, not the explanation for every slow rig.
The standard Electricity Generator supplies power without a consumable fuel loop. Do not add a fuel system to solve a wire connection problem.
No. Drilling depletes it. Mark another useful boulder and move the equipment when the current target is exhausted.
No. Manual collection is enough to verify mining. Automatic storage adds its own crafting and direction checks.
The official hotfix is the source for the damage regression. The linked player discussion supports distinguishing early and later drill tiers; community machine pages are further recipe references. Station counts, current ore-per-minute output, and off-screen behavior were not freshly measured. Layout and troubleshooting priorities are editorial guidance, reviewed November 10, 2026.
Conceptual facing and power connections only: not a tile blueprint, screenshot, measured production rate or automatic storage system. Prove one machine before adding belts or a Robot Arm.
| Part | Check |
|---|---|
| Boulder and drilling end | The drilling end faces and directly contacts the target. |
| Generator and wire | Power reaches the machine through a connected route. |
| Output behind the drill | Look for loose ore before diagnosing an empty chest. |
| Collection | Manual pickup works for the first rig; a chest needs a separate transfer system. |
These references support the stated mechanics. The diagram is an editorial explanation, not a newly recorded gameplay test.
Source review. Updated by Item Route Desk.
These notes describe source review or editorial analysis. No documented gameplay test is attached to this page.
November 10, 2026: official 0.6.0 notes establish Electronics Table access from the Copper Workbench and Automation Table access from the Tin Workbench. Release-era player reports confirm Crude Drill boulder mining before scarlet technology; official 1.3.0.4 notes establish the drill damage regression and fix. Community machine pages remain recipe lookups rather than a new exact-count verification claim. Timed output rates are not asserted.
These are editing and source-review notes. A revision entry alone is not a gameplay test record.
Corrected the missing early Crude Drill route and added the station chain, an orientation diagram, power and output checks, scaling limits and...
Material-route reviews / Choose Crude Drill or Drill, build the required stations, supply electricity, verify orientation, and collect boulder ore.Replaced the generic mine lead and placeholder panels with a labeled facing-power-output diagram, accessible text and machine references; no tile scale or output rate is implied.
Editorial media correction; no new gameplay capture or testCorrected the missing early Crude Drill route and added the station chain, an orientation diagram, power and output checks, scaling limits, and the drill damage hotfix.
Source review and editorial analysis; no gameplay testRefreshed the drill guide review around recipe facts, power routing, boulder value, and one-to-eight drill scaling boundaries.
Source and originality auditRechecked drill requirements, powered boulder layout, one-to-eight scaling, conveyor handoff, and the stop point where manual mining still wins.
Ore automation auditThe front page now has a clearer maintenance trail so readers can see recent fixes, current editors, and the public correction flow without digging through lower pages first.
Homepage now surfaces recent corrections more directlyKeyword topic pages, footer update labels, and public maintenance wording were tightened so topic landers read more like actively maintained guide surfaces than one-off filler pages.
Topic hubs and trust surfaces were refreshed for the August 17, 2026 maintenance passSession steps
Before you start
Reach the correct biome
Free inventory slots
Mark the farming loop
Expected outcome
You can choose Crude Drill or Drill, build the required stations, supply electricity, verify orientation, and collect boulder ore.