Player problem
Open this when the base works in theory but sorting and unloading still waste time.
Storage Flow
A support-flow entry for tightening the storage loop around the stations you actually use.
Database entries answer the first practical question. Once that answer is clear, the linked full page should take over.
Best linked page
Open the storage guide
Player problem
Open this when the base works in theory but sorting and unloading still waste time.
Where to use this
Use this after the base already exists and the problem has become handoff speed.
What you need first
One main return lane, a few labeled chests, and a crafting station that gets used often.
Next click
Database fields
Crafting
crafting
Crafting
Use this after the base already exists and the problem has become handoff speed.
Crafting
Turning repeated unloads into one short base loop.
Crafting
Open the storage guide
How to use this entry
Reduce the distance between unload, sort, and use so the next session starts cleanly.
Common mistakes
Visual cue

Map handoff
Use the Core as the return anchor when the next route is still unclear and the save needs one stable base loop again.
Next page after this
Tags
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