Player problem
Open this when a new save feels busy but nothing actually is moving forward.
What to Do First
A starter reference for turning the first hour into a stable base, craft, and route routine.
Database entries answer the first practical question. Once that answer is clear, the linked full page should take over.
Best linked page
Open the first-steps guide
Player problem
Open this when a new save feels busy but nothing actually is moving forward.
Where to use this
Use this page before opening deeper boss or material guides.
What you need first
A fresh save and willingness to follow one short route before branching out.
Next click
Database fields
Progression
beginner
Progression
Use this page before opening deeper boss or material guides.
Progression
Getting the first base loop stable before drifting into side tasks.
Progression
Open the Glurch entry
How to use this entry
Start here when a new save feels busy but nothing is moving forward.
Common mistakes
Visual cue

Map handoff
Use the Core as the return anchor when the next route is still unclear and the save needs one stable base loop again.
Next page after this
Tags
Related entries
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