Player problem
Open this when accessories are being chosen by stats but not by route role.
Accessory Role
A gear entry for choosing accessories by damage, movement, recovery, mining, or farming purpose.
Database entries answer the first practical question. Once that answer is clear, the linked full page should take over.
Best linked page
Open Build Picker
Player problem
Open this when accessories are being chosen by stats but not by route role.
Where to use this
Use it before boss attempts, long routes, or build swaps.
What you need first
A named role such as boss damage, movement, mining, or support.
Next click
Database fields
Equipment
equipment
Equipment
Use it before boss attempts, long routes, or build swaps.
Equipment
Build tuning.
Equipment
Open Build Picker
How to use this entry
Pick accessories that support the current failure pattern or route goal.
Common mistakes
Visual cue

Map handoff
Use the Core as the return anchor when the next route is still unclear and the save needs one stable base loop again.
Next page after this
Tags
Related entries
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A practical skill-tree reference for movement, mining, and support value in real sessions.