Player problem
Open this when you know the biome name but still need a cleaner split between scouting, landmarks, and ore runs.
Desert of Beginnings
A biome overview that helps separate desert exploration into landmarks, ore routes, and late-game material returns.
Database entries answer the first practical question. Once that answer is clear, the linked full page should take over.
Best linked page
Open the Desert of Beginnings guide
Player problem
Open this when you know the biome name but still need a cleaner split between scouting, landmarks, and ore runs.
Where to use this
Use this page before opening a specific temple, dungeon, or late ore entry if the biome itself still feels too broad.
What you need first
Late-game access, one marked entry lane, and a decision about what the trip is actually for.
Next click
Database fields
Locations
biome
Locations
Use this page before opening a specific temple, dungeon, or late ore entry if the biome itself still feels too broad.
Locations
Choosing whether the next desert trip is for landmarks, ore, or late-game materials.
Locations
Open the interactive map
How to use this entry
Start here when the desert is open but every trip turns into several unfocused objectives at once.
Common mistakes
Visual cue

Map handoff
A clue-heavy late-game zone for landmark searches, ore routes, and project material runs that should not all be mixed together.
Next page after this
Tags
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