Core Keeper GuidesGuides, database, map tools, and update pages
Build matrix for weapon, armor, food, skills, and next-page handoff

Build planner

Plan the build around the blocker, then open one deeper page.

Use this when the build question is wider than melee versus ranged. Pick the job the setup must do, then check the weapon, armor, food, skill, and route support layers before changing everything.

Build planning tool

What should this build solve next?

Choose one live problem and use the result as a short build brief.

Close fight plan

Build around safe uptime before extra damage.

Melee works when the arena lets you enter, hit, leave, and heal without panic. If that rhythm is not stable, fix food and movement before upgrading again.

Check next: weapon tier; armor repair; recovery food; escape lane.

Open melee buildBoss prep checker

Build matrix

Use the table when the player needs a fast comparison before opening a full build page.

Build roleBaseline checksBest forCommon mistake
MeleeWeapon tier, armor repair, recovery foodBosses with repeatable contact windowsTrading hits without a reset lane
RangedOpen arena, shot rhythm, movement foodBosses or routes where spacing solves damageStanding still because the weapon feels safer
MageMana support, barrier layer, safe cast windowFights where burst and sustain both matterOnly testing the opener
SummonMinion uptime, pet support, player movementLonger fights where pressure can stay activeIgnoring whether minions survive the route
SupportCarry space, travel food, route valueMining, farming, money, and biome errandsBuilding for combat when repeat flow is the bottleneck