Build matrix for weapon, armor, food, skills, and next-page handoff
Build planner
Plan the build around the blocker, then open one deeper page.
Use this when the build question is wider than melee versus ranged. Pick the job the setup must do, then check the weapon, armor, food, skill, and route support layers before changing everything.
Build matrix
Use the table when the player needs a fast comparison before opening a full build page.
Build roleBaseline checksBest forCommon mistake
MeleeWeapon tier, armor repair, recovery foodBosses with repeatable contact windowsTrading hits without a reset lane
RangedOpen arena, shot rhythm, movement foodBosses or routes where spacing solves damageStanding still because the weapon feels safer
MageMana support, barrier layer, safe cast windowFights where burst and sustain both matterOnly testing the opener
SummonMinion uptime, pet support, player movementLonger fights where pressure can stay activeIgnoring whether minions survive the route
SupportCarry space, travel food, route valueMining, farming, money, and biome errandsBuilding for combat when repeat flow is the bottleneck
Build PickerUse the simpler selector if you only need one build direction.Equipment DatabaseUse structured gear entries once the build role is known.Skills DatabaseUse skills when support, sustain, or route comfort is the missing layer.Boss Prep CheckerUse this when the build looks fine but fight attempts still collapse.