Player problem
Open this when every long route ends with awkward unloading, repairing, or food prep.
Base Return Anchor
A base-location entry for turning the home return point into a useful route hub.
Database entries answer the first practical question. Once that answer is clear, the linked full page should take over.
Best linked page
Open unload lane
Player problem
Open this when every long route ends with awkward unloading, repairing, or food prep.
Where to use this
Use it after the first base exists but repeated routes still end messy.
What you need first
A stable base and one route that repeats often.
Next click
Database fields
Locations
location
Locations
Use it after the first base exists but repeated routes still end messy.
Locations
Unload flow.
Locations
Open unload lane
How to use this entry
Keep storage, repairs, food, and route exits close enough to repeat.
Common mistakes
Visual cue

Map handoff
Use the Core as the return anchor when the next route is still unclear and the save needs one stable base loop again.
Next page after this
Tags
Related entries
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